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Disregard my post on the latest version of EOS Utility. I think it depends on your Mac OS; I am using Mavericks and the latest version of EOS Utility seems to be 3.0. I do have the 0.1.1 version and it comes comes up with a Wi Fi pairing window. I don't have a 6D with Wi Fi capabilities so I can't go further in the software. AppleJack is a user friendly troubleshooting assistant for Mac OS X. With AppleJack you can troubleshoot a computer even if you can`t load the GUI, or don`t have a startup CD handy. AppleJack runs in Single User Mode and is menu-based for ease of use. Slither through a new competitive version of Snake and survive as long as you can! Challenge your friends and try to be the biggest worm in Snake.io! Product Parts - Back 1 AC inlet 2 Vent 3 USB port 4 LAN port 5 Roll paper holders 6 Rear manual feed guide 7 Roll paper edge guide 8 Roll paper feeder Parent. Both PC and Mac OS have a massive amount of functionality that is not needed to reproduce music, adding unnecessary cpu usage and increasing latency time, etc., etc. The key to using them to drive a music server is to dumb them down considerably (turning functionality off so all you have left is what is essential to make it work).

Today marks twenty years since Steve Jobs introduced the very first iMac G3.

Apple’s press release for the machine is pretty great:

It’s a good thing there’s no law against a company having a monopoly of good ideas. Otherwise Apple would be in deep yogurt for the ideas that Steve Jobs shared with the crowd at Apple’s Flint Center auditorium Tuesday, May 6.

There was, for instance, his idea that you should get everything you need to explore the internet for just $1,299 — and that “everything” means it should include a 233MHz PowerPC G3 chip that’s faster than any Pentium machine out there; that it should come complete with gobs of RAM, a 4-gigabyte hard disk, modem, 10/100 BASE-T Ethernet support, 24x CD-ROm drive, 15-inch monitor, and surround sound; that it should come bundled with Internet Explorer 4.0, AOL 4.0, Quicken 98 and FileMaker; and that it should be the coolest-looking computer on the planet. That idea is the iMac, the most radical idea in personal computing since the Macintosh.

It goes on:

When Jobs — nattily attired in a suit, for a change — revealed the iMac, the excitement in the audience was a palpable thing. The crowd had been eager to see Apple’s new products — lines snaked all over the DeAnza College campus as people waited for the Flint Center doors to open — but even by the time they groped their way to seats, few had any inkling of the surprise in store for them. And judging by their reaction, “whoa” was a wonderfully apposite word-choice for the ad that Chiat/Day (Apple’s ad agency) created for this product.

Go read the whole thing. It’s a lot of fun.1

The Design

Right away, the machine’s design made waves. In the late 1990s, the entire computer industry was defined by beige boxes. The Mac was not immune to this, which is what made the iMac’s curvy blue lines so exciting.

It’s hard not to recognize the iMac’s lineage: the all-in-one case, the tiny footprint, even the integrated handle—all suggest the original Macintosh. But this is where the similarities end. Using translucent plastics of “ice” and “Bondi blue” (in homage to the Australian beach), Apple’s industrial-design group created a computer without a single straight line—even the keyboard components are curved. The case allows through just enough light to suggest the outlines of the iMac’s internal works without revealing too much.

Every piece of this system—from cables to key caps—uses translucence, curves, and light to great effect. The round mouse reveals a tracking ball that’s half white and half blue-green—watching the mouse while it’s in motion can be mesmerizing. Adding to the space-age effect, Apple will use holographic stickers for port identifiers, FCC tags, and other labels. A translucent white flip-down foot props up the keyboard, coordinating nicely with the iMac’s aquamarine appendage.

The design may look dated now, but again, it’s important to realize just how big of a deal the design was. Seemingly overnight, consumer electronics started popping up with blue plastic to cash in on the iMac’s fun and approachable design.

The design wasn’t the only new thing about the iMac. While powered by a then-familiar PowerPC G3, the iMac ushered in a new era of computer hardware. Its use of USB ports over Apple’s legacy connectors and its lack of removable storage made many consider the iMac a toy.

Again, Gore and Epler:

Considering all these amenities, the most shocking part of the iMac isn’t what it offers, but what it lacks. The iMac has no floppy drive, which might be forgivable if there were a Zip drive or other removable-media option, but there isn’t.

And most dramatically, this new consumer offering has no SCSI port, no standard serial ports, and no ADB ports. Apple has opted to replace these familiar connections with USB, a high-speed serial architecture that has suffered from slow adoption on the Wintel platform despite its technical advantages (see the sidebar “USB: Ready for Prime Time?”). Currently, no USB devices exist for the Mac.

Read that last line again:

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“Currently, no USB devices exist for the Mac.”

If USB had not taken off, Apple would have been in serious trouble with its new consumer machine. Thankfully, the USB ecosystem started to materialize by the time the machine went on sale in August 1998. 2

Those controversial USB ports were joined by a modem, Ethernet jack and a “Mezzanine” slot, which was a very short-lived expansion option that never really took off. Around front was an Infrared port and a set of headphone jacks, a nod to the iMac’s potential in the classroom. FireWire and a VGA port would appear in October 1999.

The Internet

The i prefix has defined Apple product names for two decades, but it started here. Jobs explained in his keynote that the i stood for a whole bunch of things:

  • Internet
  • Individual
  • Instruct
  • Inform
  • Inspire

The only word that really mattered on that list was the first one. The iMac ran the same Mac OS 8.6 as other Macs at the time, but Apple marketed the iMac as the easiest way to get on the Internet with a very clever campaign:

The iMac’s built-in modem and Ethernet port made it slightly easier to connect to the Internet for the first time, but it wasn’t anything that other Macs of the day couldn’t do. Yet, the iMac became synonymous with the Internet. A bunch of iMac G3s got sold in offices and schools, but a whole lot of them got put in homes as Internet appliances.

The Legacy

The iMac G3 was a big bet. Apple was at the end of a multi-year downward spiral, both in its finances and products. People flocked to the all-in-one. Its colorful, friendly design and low price point made it a hit.

The company sold millions of the machine, breathing new life into the company and the Macintosh, giving Apple the runway to build Mac OS X.

The iMac G3 is a machine I have a lot of experience with, having collected all 13, made a bunch of cool stuff with them and then donated them to The Henry Ford Museum.3 There’s no doubt in my mind that is one of the most important personal computers ever made.

After shipping the original 233 MHz Bondi iMac in August of 1998 for $1,299, Apple spent the next several years refining and upgrading the product. The last iMac G3s can run Mac OS X Tiger and were clocked at up to 700 MHz before being discontinued in March 2003.

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Over its lifetime, the iMac G3 came in 13 finishes, added support for wireless networking, video out, FireWire and burning CDs. Storage space started at 4 GB on the original model and topped out at 60 GB on the last model. It saw an incredible rate of evolution, being revised every nine months or so for its entire run:

Today is a special day, and one we should use to celebrate a very special computer. Even if you aren’t an Apple history nerd like me, I think you can appreciate the role the iMac G3 played in saving Apple.

To read a whole lot more about this very important little computer, check out my complete iMac G3 archive. If you want to know more about that time in Apple’s history, including the development of Mac OS X, check out my book on the subject, Aqua and Bondi.

  1. There’s a whole article here waiting to be written about how Apple’s corporate communication has evolved over the years. ↩
  2. One such collection of USB devices were replacement keyboards and mice for the iMac’s … lackluster … input devices. ↩
  3. I have some cool stuff to talk about concerning the Museum very soon. Stay tuned! ↩

Warning: The first part of this article mentions many iPod models, often distinguished both by a minuscule cognomen, such as “nano” or “shuffle,” and a generation number, such as “second-generation.” If you’re not an iPod expert, it might help to have at your elbow an encyclopedic historical list of models, such as this one from Apple.

This is the story of a dilemma and a solution. To avoid keeping you in suspense, I’ll outline the dilemma and the solution up front; then I’ll explain why the dilemma was a dilemma, and why the solution turned out to be a solution. The dilemma:

  • I run (if you can call it running) every day.
  • While running, I like to listen to various news and educational podcasts, or audio books. (I do sometimes listen to music while running, but much less often.)
  • I had this problem completely solved: I’ve been using a second-generation iPod nano for years, and loved it. But it finally gave up the ghost.

  • Apple no longer makes any iPods that I’m willing to take running with me — except, just maybe, the iPod shuffle.

The solution: Hey, this iPod shuffle isn’t so bad!

Now that I’ve spoiled the story by revealing the plot and the ending, let’s go back to the beginning.

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A Man, A Plan, A Nano — Picture me, preparing for my daily run. I’m exquisitely outfitted with my second-generation iPod nano. It’s encased in a thick protective silicone-rubber sleeve, attached to a velcro armband. I’ve run this way every day for years, rain or shine. Unfortunately, something (I suspect the aforementioned rain) finally damaged its internal electronics, and I had to seek a substitute. Even more unfortunately, as I discovered when I began to research the current iPod situation, Apple barely makes any iPod that I would consider acceptable as a successor to the second-generation iPod nano.


To explain why, let me tell you what I loved about my iPod nano. It was wondrously simple, yet defiantly rugged, a slender aluminum rectangle with a tiny screen, a click wheel, and very little else. The screen was a crude, low-resolution LCD, capable of portraying no more than a few short lines of text. Yet this screen told me everything I needed to know: what’s playing, how long it is, how much time remains. And the screen was also an ingenious and powerful management interface, thanks to the click wheel, which not only provided thebasic play/pause, next/previous, fast-forward/rewind, and volume-adjustment functionality, but also, in conjunction with the screen, enabled me to dive down into various menus to navigate settings, playlists, and albums, as well as scrolling to a specific point in a track.


Crude as the screen was, I could see it even in the bright California sun. Even more important, the tactile quality of the click wheel meant that I could perform most functionality needed out on the trail (such as skipping a track, or adjusting the volume) without even looking at the device.

The iPod nano also had no moving parts. That might seem obvious, but you should have seen me in the days before flash memory, trying to run with a portable CD player! Also, the moving parts issue is one reason I would never run with, say, an iPod classic, which contains a spinning hard disk. I do know people who run carrying an iPod classic, but I think they’re nuts. Hard disks can crash. Equally significant, I can crash, and I often do: I do a lot of smashing through brush, and stumbling and falling over logs and rocks, so I could easily jar that hard disk into eternal silence. Besides, an iPod classic is expensive. I’m not heading out into the dust and the rain with $250 worth of fragile equipment strapped to my arm!

For the same reason, I wouldn’t usually consider running with my iPhone. To be sure, an iPhone is a wonderful device: besides being a phone, it contains a GPS, so it might stand in for my Garmin Forerunner 305, plus it’s a camera, something I frequently wish I had with me while running through the gorgeous Southern California scenery. I do walk with my iPhone, even into the back country; I carry it while dirt biking; but when I’m out there nearly naked, without pockets, facing the elements and pounding along, the expensive, delicate iPhone seems terribly out of place. And it’s too big!

Another reason I don’t want to carry an iPhone is the screen. It’s hard to read in bright light (and the Southern California sun is very bright, one of the reasons I love living here); and it’s a touchscreen. This means that in order to manipulate it, I’d need to stop running, take the iPhone off my arm or out of its pouch or whatever, clean and dry my finger, unlock the screen, deal with the Music app, lock the screen, put the iPhone back in its place, and start running again. The iPod nano, with its tactile click wheel, could usually (as I’ve already said) be manipulated without my breaking stride; and if I did have to stop and change playlists, the screen backlighting was very bright, and the click wheel was protected frommy sweaty hands by the rubber sleeve.

Open the iPod Bay Doors, Please, Hal — Imagine, then, my surprise and horror when, after my iPod nano stopped working, I turned to the Internet to research the state of current iPod models:

  • The iPod classic, as I’ve already said, is expensive and has a hard drive; plus, it’s rather large. This is a pity, because its click-wheel-and-screen interface is extremely similar to that of my iPod nano.
  • The iPod touch is effectively an iPhone without the phone, and, for the same reasons as the iPhone, wouldn’t make a good running companion: it’s too big, it’s too easily damaged, and it has a touchscreen, with all the attendant complexity. That’s a pity, because I happen to own one already, a third-generation model that I don’t use much any more. I seriously considered using it for running when the iPod nano stopped working, but decided against it.

  • The current iPod nano had me momentarily tempted. After morphing its way through several generations, including the very strange small square of the sixth generation, it is once again, in its seventh generation, similar in size and shape to the second generation. But, darn it, it has a touchscreen! Plus, it’s relatively expensive at $149, not least because it’s loaded with electronics that I don’t need (Bluetooth, radio, accelerometer, and so forth). It’s a very clever device, but for running I want something simpler, sparer, tougher, and cheaper.

Having gotten this far, I was nearly in despair. What was Apple thinking, in doing away with everything that, to me, made my iPod nano worth having? Was there nothing acceptable in their iPod arsenal?

Such was the process of elimination that brought me, at last, to consider the iPod shuffle. I didn’t want to consider the shuffle. I had been brought this far very much against my will. I remember when the shuffle first appeared, and I thought at the time that it was just plain stupid. (Of course, that doesn’t prove much, since, as is well known, other things that I thought were stupid when they first appeared included Web browsers, iMacs, Mac OS X, and the iPhone.) But the shuffle had no display at all, and its name promoted its capability to randomize play order, which was just the opposite of how I listen: I like to set up playlists of podcasts and listen in order. Without a way to listen in order, without a way tochoose and navigate a playlist — which surely must require a screen — the shuffle seemed completely out of the running (pun intended).

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It turns out, however, that the iPod shuffle, too, has undergone various mutations during its generational evolution. It has had more form factors than Oprah, ranging from a tall rectangle like a package of Juicy Fruit gum to a tiny rectangle barely larger than its click wheel. It even went through a phase (the third generation) where it had no click wheel at all! The current fourth-generation iPod shuffle has inherited the best of the previous generations’ features, and after some further research I realized, to my surprise, that it might very well do, so I nipped out to Fry’s Electronics and bought one. I’ve had it only a few days, but it is already perfectly clear to me that, for my purposes, not only is it indeed the bestchoice out of the range of current iPod models, but in fact it’s going to work more than satisfactorily as a replacement for my beloved iPod nano.

The Shuffle’s Mortal Coil — I’ll try to explain what I like about my iPod shuffle for my particular use case. Some aspects of the shuffle that might be thought weaknesses turn out to be strengths, or at least not significantly different from my old iPod nano; in one or two areas it definitely disappoints, but in ways I can live with. And some features of the shuffle turn out to be better than the nano!

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What I got was a slate (black) iPod shuffle (there are seven other current colors); it cost about $40, because Fry’s has a low-price guarantee and that was the Amazon price at the time. It is astoundingly small: the click wheel is about the size of a U.S. 25-cent coin, and the body overall is about the size of a U.S. 50-cent coin. The case is aluminum and feels very solid indeed. It is ridiculously light. On the back is a spring clip. After some experimentation, I have settled on attaching the clip to the top of the waistband of my running shorts, where I do not feel it at all. In this respect, the iPod shuffle is better than the iPod nano was; the nano involved the complication and pressure of an armband, while the shufflejust vanishes into my clothing.


By the same token, I have hopes that the iPod shuffle will prove more resistant to rain than the iPod nano was. I have not yet run in the rain, but I think that in most cases my shirt, worn outside my waistband, will be sufficient to protect it; in case of a serious downpour, I might put some plastic over it. (There does exist a truly waterproof iPod shuffle case, but my use case is running, notswimming!) Moreover, the shuffle has less surface and orifice area for water to enter than the nano did. The nano had the old-style 30-pin dock connector port, which is how I think the water eventually got in to ruin it; the shuffle has no open ports, because its charging-and-syncing port is also its headphone port and is therefore occupied by the headphone jack. (The included charging-and-syncing cable has a USB connector at one end, suitable for plugging into a computer or an iPhone wall charger, and a headphone jack at the other end. It’s only about 1.5 inches [3.8 cm] long; I wish it were longer, but it’s no big deal.)

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On the top of the device is a switch with three positions: Off, Normal, and Shuffle. I don’t expect I’ll ever use Shuffle mode, which randomizes play order within a playlist; I listen to podcasts in a set order, as I’ve said, and even a music playlist has a meaningful order to a classical music listener — it is not merely a grab-bag of independent “songs.” (A random movement from a concerto, or a random variation from a theme-and-variations, would be downright painful.) I don’t know whether I should be switching offthe iPod shuffle between runs; so far I’ve not done so, and it seems to be holding its charge very well. If that keeps up, I might never need to switch it off.

The click wheel, too, is actually better than the iPod nano’s click wheel. On the nano, the wheel’s four cardinal points and its center were buttons, but the wheel was also sometimes a wheel: to increase and decrease the volume, for example, or to navigate the tracks in a playlist, you had to treat the wheel like a touchscreen, moving your finger around the wheel in a circular gesture. On the trail, with a wet and dusty finger, I sometimes had difficulty with that gesture; the nano just couldn’t sense what I was doing. Also, the nano often got confused between my pressing the center button (select) and pressing the bottom of the wheel (play, pause, or — with a long hold — shut off). What the iPod shuffle has, despite the wheelshape, is really five distinct buttons: louder/softer (the north and south cardinal points), previous/next or fast-forward/rewind (west and east), and play/pause (center). The springy, clicky tactile response of these buttons is superb, and the raised wheel shape is easy to sense. As a result, I’ve become adept at pressing the desired button without looking (and a good thing too, since the shuffle, you remember, is located at my waist!).

The center button on the iPod shuffle does a clever thing: if you hold it down for three seconds, it locks the click wheel (and produces, though the headphones, the lock sound now so familiar from the iPhone and iPad). The center button and the four cardinal point buttons are then unresponsive until either you hold down the center button for three seconds again or you shut off the device. This is useful to prevent accidental button clicks. I use this particularly when removing the shuffle’s spring clip from my waistband at the end of a run: it’s almost impossible to do that without accidentally pressing the click wheel somewhere, but such a press doesn’t do anything if the click wheel is locked.

Managing what’s on the iPod shuffle is exactly like managing what was on the iPod nano. The shuffle holds only 2 GB of music. So did the nano. To manage what music or podcasts is on the shuffle, you have to plug it into a computer and use iTunes. That was also true of the nano. With the shuffle, however, it’s more important than it was on the nano to arrange things into playlists when you’re setting it up with iTunes. That’s because, when you’re out in the field, the shuffle, unlike the nano, has no concept of albums or composers; the playlist is the only unit of internal categorization available to you.

And exactly how, you may ask, are playlists available to you when you’re out in the field with the shuffle? The nano, of course, had a screen, so you could dive into a list of your playlists or your albums or what have you. The shuffle solves the same problem by talking to you via VoiceOver. On the fourth-generation iPod shuffle, there’s a separate VoiceOver button, on top of the device. If you simply press and release it, it reads you the name of the current track, and if you use the click wheel previous/next buttons it will read you the name of each track you switch to; in this way, you can navigate within a playlist. To navigate to a playlist, you hold the VoiceOver button down for longer; the device startsreading you the name of every playlist, and if you click the center button just after you hear a playlist’s name, you’re now in that playlist. You can also double-click the VoiceOver button to hear a report of your battery status.

This is ingenious, but it’s also the main area in which, for me, the iPod shuffle falls short: the VoiceOver recitation is insufficiently informative. I load up my device with enough podcast episodes to last me for about a week’s worth of running. When I’ve listened to all of them, I hook up to the computer, remove those podcast episodes, and load up more episodes, which the podcast creators have been kind enough to publish during the intervening week. Thus, when I’m using my shuffle, I need to know how many podcast episodes are in the current playlist, and which track of the playlist (by number) I’m listening to now. In particular, I need to know how close I am to reaching the last episode, because when I get to the lastepisode, I’m going to need to return to home base to remove the existing podcasts and add new ones. With the iPod nano, I could obtain this information by looking at the screen (it would say, for example, “13 of 14”). With the iPod shuffle, it’s not so easy. My choices seem to be:

  • Navigate the playlist via VoiceOver, listening to the titles of the podcast episodes, and counting. This seems clumsy, and is an invitation to lose my place.
  • Memorize the contents of the playlist, so that when I hear a certain episode I know that I’m reaching the end of the playlist. Due to certain personal limitations of my brain, that’s not going to happen!

  • Once back home, plug the device into the computer and examine the playlist with iTunes to see where I am. That’s the method I seem to be using so far.

I’ve now described all the buttons and functions of the iPod shuffle, but I should also mention that instead of controlling the device through the buttons on the device itself, you can control it through the remote three-button switch attached to some headphones and earbuds. This could prove desirable out in the field; some podcasts that are not run through The Levelator include both very loud and very soft talking, and I find I can adjust the volume more nimbly with the remote than with the shuffle’s built-in controls. Oddly, the earbuds that come with the shuffle lack a remote switch; but that scarcely matters to me, as I detest those earbuds (they are the old-style Appleearbuds) and was certainly never going to run with them (the sound is lousy and they just fall right out of my ears). I would have liked to try Apple’s new-style EarPods but the shuffle, disappointingly, didn’t include them. Note that if your favorite listening hardware doesn’t include a remote, you can obtain a short inline adapter, such as the iLuv Remote.

The only downside to using the remote is that there’s a serious learning curve. There are only three buttons — Volume Up at one end, Volume Down at the other end, and a click switch in the middle — and the gestural language for obtaining particular functionality is far from intuitive. For example, wouldn’t you expect that to advance to the next track, or to fast-forward, you’d use the Volume Up button in some way? But no: it’s double-click the center button (and triple-click to go to the previous track). Apple has a useful support document listing the available gestures; I’m still studying it. My iPhone and iPod touch respond to the remote in much the same way, but I’venever bothered to study the list of gestures; the iPod shuffle, with its lack of a screen, makes a knowledge of the full range of remote gestures rather more necessary.

Not So Bad — So that’s the story of how I surprised the dickens out of myself by ending up with, and liking, an iPod shuffle. Whatever helps me get into my running togs and out the door is a good thing, and the iPod shuffle definitely does: with its impossibly tiny size and amazingly good sound, it’s like a secret personal trainer literally at my side.

Part of me still regrets that I couldn’t go from old iPod nano to new iPod nano: why doesn’t Apple still make a nano I can run with? That part of me thinks that Apple’s abandoning the click wheel and small text screen of the older nano is a mistake; there are situations where a touchscreen is just not the right thing. On the other hand, I was very happy to find that Apple still makes any device I can run with; and there are many things about the iPod shuffle that I actually like better than my old iPod nano. Its tiny size, and even its lack of a screen, work perfectly for my use case, loading it up with a week’s-worth of podcasts or some newly acquired audiobook and taking it out in the wind and weather and pounding the pavementand trails for an hour every day. It’s simpler and more limited than the nano, but that simplicity and those limitations are perfectly appropriate; I wasn’t using the other features of the nano very much anyway. The only thing I really miss is being able to learn numerical statistics, such as what number track I’m listening to within its playlist or how much more of this track remains; but I can live without that, and I’ll have to.

On reflection, I think that part of the reason why the iPod shuffle makes sense within the repertoire of available Apple devices, and my old iPod nano no longer does, is that the iPhone and iPod touch now exist. It’s hard to believe, but in its day, my second-generation iPod nano was the last word in powerful, ingenious interface. I remember literally dancing in triumph around my friends with other MP3 players (as they were called) who could barely figure out how to skip the current track, let alone how many more tracks there were. And the nano could do a bunch of other tricks I haven’t even mentioned, such as holding and displaying your contacts, calendar, and text notes, and displaying photos! It had an alarm, a sleep timer, andsome built-in games!! It could even record your voice!!!

There was a time when I was travelling on airplanes to conventions with my iPod nano as my primary portable device. Now, however, the iPhone does exist; and we all know what that means. With its sophisticated touchscreen, amazing computing power, and astounding communication and sensory hardware, the iPhone will surely be your travelling companion of choice; so who, nowadays, needs a device with a crude tiny screen and a confusing click wheel interface? That interface was revolutionary in its own way, and for the sake of history and nostalgia I’m glad that the iPod classic preserves it; but I do understand why Apple might not want to make itself look ancient by continuing to provide it. All I ask is that Apple should rememberthis: runners exist; the world is a bumpy, scratchy, dusty place, with blazing sun or drenching rain; and the touchscreen is not the be-all and the end-all. Now that I’m an iPod shuffle owner, I just hope Apple doesn’t abandon that as well.